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A SCAD Short Film

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Noah Heilveil
Titles:Shader Architect, Technical Trainer, Scripting, Compositing

Job responsible for: Developing the painted MASH Shader and polishing cloth simulation install files, troubleshooting and technical guidance as well as writing useful pipeline scripts and instructing in their use.

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        I am a technically focused 3d CG artist with an interest in environments and shaders. I actively enjoy the problem solving that comes with dealing with multiple nodes in a system and having different systems communicate with each other in a way to produce a desired, or surprising effect before at the end optimizing into something useful.

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